AI Insights · Timothy · January 2022
Top 5 Season Pass Games in Italy for Q4 2021
Examining the performance of the top 5 season pass games on a unified platform in Italy during the fourth quarter of 2021.
The fourth quarter of 2021 saw notable performances from the top 5 season pass games in Italy on a unified platform. Here’s a closer look at their weekly trends in downloads, revenue, and active users.
Rocket League Sideswipe from Psyonix LLC experienced a remarkable surge in weekly downloads, peaking at approximately 263.7K in the last week of November. The game maintained high download numbers throughout December, with a slight decline to around 110K by the end of the month. Active users also showed a significant rise, reaching over 517.9K in mid-December before stabilizing around 406K towards the end of the quarter.
Clash Royale by Supercell saw fluctuating weekly revenue, starting at $222.9K in mid-November and peaking at $308.7K in early December, before ending the quarter at $158.3K. Weekly downloads demonstrated a steady decline from around 41K in mid-November to just over 32K by the end of December. The game’s active user base also decreased, from approximately 5.2M in mid-November to about 4M by the end of the year.
Race Master 3D - Car Racing by SayGames LTD showed a consistent increase in both weekly downloads and active users. Downloads grew from 32.3K in mid-November to a peak of 63.5K by the end of December. Active user numbers followed a similar trend, rising from around 114.9K in mid-November to 170.1K in the final week of December. The game’s weekly revenue also saw a steady increase, reaching $519 in mid-December and closing the quarter at $420.
Subway Surfers from Sybo Games ApS maintained a stable weekly download rate throughout the quarter, with a notable increase to 57.1K in the last week of December. Active users showed a significant rise from approximately 774.6K in mid-November to over 1M by the end of December. The game’s weekly revenue also increased, reaching $1.7K in the final week of December.
Stumble Guys by Scopely, Inc. saw an upward trend in weekly downloads, peaking at around 45.9K in the week leading up to Christmas. Active users increased steadily, reaching approximately 232.2K by the end of December. The game’s weekly revenue also showed an upward trend, peaking at $7.2K in early December before ending the quarter at $6.4K.
These insights come from Sensor Tower, where more detailed data and analysis can be found.